Glaive beam ftl. 0s. Glaive beam ftl

 
0sGlaive beam ftl  Even for a procedurally-generated game like FTL, this one's a bit too random for my tastes

Part 1. Beyond that if the game feels really slow otherwise (say during a fight), it's your computer, and. Matt originally played on his Youtube channel shortly after its release in September 2012, and began streaming in March 2019 following his ascension in NetHack . I imagine that as the glaive beams were anihilating their way through the ship, it desperately tried to pull power away from shields and put them into engines or. If this is your first time seeing these tier lists, I would recommend visiting the original tier list first here: *OLD* FTL Ship Tier List v1. . 1. I don't particularly like the Glaive Beam as a weapon, and I don't care very much for the gameplay of the Stealth B. For phase 1, I was worried about the RFS' second cloak preventing the Glaive from firing, but I realize the simple solution; fire the dual hull beams first starting at the cloaking room, and since the RFS only has level 2 cloak, it can't cloak anymore to stop. These weapons are ranked based on Damage, Swiftness, and Versatility. There is also a teleporter stationed on the ship at this point. 53. The reason I use a beam weapon is because IT NEVER MISSES. number of shots goes, but once you start seeing ships with 3 or more shields, they're useless without being combined with something else (or having more than one of them). When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Missiles, bombs, and the Artillery Beam bypass all shields. Quick, choose a weapon! Burst Laser II. 47m long - about the size of a great white shark! While the size of the ships are quite small compared to real world oceanic ships, the Kruos (and flagship). At the same time, I do not want the enemy cloak to activate before my strike is finished or I will have to wait for the Glaive Beam to charge. And once you're up against triple shields, the beam weapons are taking up the weapon space needed to bring those down. Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. Discuss Things I'm Reading and Playing FTL-Faster than Light Discussion Area 1; 2. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. (and a weapon pre-ignitor) seriously, i've never seen a game so easy as this, given you're lucky enough for this combination. If you have a rock boarding crew, it's a solid option. Hull, Halber or Glaive beam work best, you can also use mix of burst and hull lasers. NK SemTex. Eat your heart out, Flakkening! Experience the Glaivening. The Glaive Beam honestly needs something like a Cloaking unit (see the Stealth B ship, for example) or a slow-charging. A miss doesnt matter much if you are shooting every 1. Now all of your weapons (even the offline ones) are fully charged*. On the sector map, there are three groups of sectors: Civilian, Hostile, Nebula. It basically pierces all shields (that you are likely to encounter). Each player ship can carry a maximum of eight crewmembers of various races, with an initial crew of between one and four members. Known to take out some ships in a single blast. Pilot keeps getting mind controlled? Hack their mind control and turn the tables. Ion Bomb Only takes 1 power for 4 ion damage, but extremely long cooldown. Burst Laser III High power requirements and long cooldown keep it out of the higher tiers. carnage is a bit overrated imo, but still powerful. In sector 1 on Easy. The bonus of this weapon though, is the 2x damage multiplier it receives when hitting. Damage is done to every room and system, and anyone in the rooms (ally or enemy). Artillery beam isn't worth the scrap, and it comes at the expense of an extra system as well. " 1. Considering you are most likely to have this weapon near the end, the sheer power of this kind of laser. Joining us in the lowest ranks are weapons like Chain Ion, Stun Bomb, Hull Laser I, Hull Laser II, Hull Missile, and Heavy Crystal II. Date Posted: Jul 27, 2016 @ 5:00pm. If you do it perfectly you can unpause, fire the preignited flak, repower the. During an active cloak: Evasion of the ship is increased by 60%. eventually,) but wow, that. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). Charge Ion: The best Ion-weapon in the game. Charge as many weapons as you can. Petralicious. (10) 2x Pike 1x Glaive (8) 1x Hull 1x Glaive (CHEEKY SWIPE) (10) 1x Pike 1x Hull 1x Glaive (10) 2x Hull 1x Glaive. Keep your eye out for blue options which. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. Currently rocking max cloak, Ion 2, Pike Beam, and breach 2, shields at 3 bars, teleporter, and stealth weapons mod. They dug their grave, they can fucking lie in it. Each ship starts with. Two Flak Cannons, One Glaive Beam. The anti-drone, shield overcharger, and hull repair drones can do good work too. See more posts like this in r/ftlgame. Pike Beam's length means it can regularly hit 4-6 rooms, whereas Hull Beam (and Glaive and Halberd) is usually going to be hitting 3-4. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…It's like a Glaive beam, except with good publicity; plenty of people recognize that Glaive beams, though powerful, are not the best tool for every job. IMO the best way to use the glaive beam is to sell it as soon as possible. I had forgotten about the beam laser module specific to the Federation Cruiser, and the beam shot right down the ship, killing my Mantis and Rockman, and then blowing up the enemy ship. For example, the Glaive Beam does three damage to each room it hits, or two damage per room through one shield layer, or one damage per room though two shield layers. 24 votes, 22 comments. Also I have as of yet to run into 2 glaive beams in any one game, so those seem pretty rare to me, though flak guns are fairly common weapon type to run into. The Glaive Beam itself is pretty much the only thing keeping this ship out of last place. Stackable. Crowrevell's ships guide distills each ship to a brief summary, presenting strategy in the context of the ship's weaknesses and strengths. General strategy. This random event occurs in: Rock Homeworlds The Long-Ranged Scanners will detect ship presence. I'm still not sure I'd do it again, though, unless the circumstances were just right. It starts with level 2 cloak, but small engine and no shields. FTL Recharge Booster Effect 25%->55% (Allows Level 4 Engines to fairly reliably avoid ASBs, and Level 3 to avoid them sometimes. Beam 1 drones cannot drag across the “long side” of a room (their beam is shorter than 1 tile), but Beam 2 drones can. Halberd beam correctly best beam, and then mini beam can do 4 damage with 1 power, absolutely fantastic weapon. PortalSoaker999 • 3 yr. Beams do damage when they enter rooms. Unlocking Layout C For The Stealth CruiserFTL: Faster Than Light - How to Reach the Flagship and Win. Phase 3 was scary by the time I had the super shield down I was in pretty rough shape. two beam drones working together will do roughly 1 DPS, which is slightly more than the glaive beam. Flak2 + Glaive beam + pre ignitor #11. Stock beams are manufactured in commonly used dimensions and cut to length when the beams are ordered from a. - Glaive Beam Layout C - Simo-H How to unlock: Reach Sector 8 with DA-SR 12 and have Advanced Edition. Beams do damage when they enter rooms. Destroyed Piloting or Engines systems don't affect this increase. The Glaive Beam definitely falls into the "awesome but impractical" category. Only the person manning the engineering station gets experience. Note that the Halberd and Glaive beam will lose one point of damage for each layer of shields they need to go through. And the Glaive integrates far better with the rest of the game. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Anti-Bio beam isn't recommended for general purposes, but has some niche uses. In late game, the 3 weapon slots you have are no problem. Lasers can only be shot down by Mark II Defense Drones. 74K subscribers in the ftlgame community. Make sure you hit the shield room first and try to make the. in sector 7 i scouted. My first game on Advanced Edition, I had a Flak II and Glaive Beam, and then the Flagship hacked my weapons. Too many times have I cloaked yet the enemies missiles still hit me. Posts: 20. 2 Damage to rooms with Systems. If you're very, very. FTL: Faster Than Light (2012) PC, iOS. 117 subscribers. With Level 2 cloak, the enemy has 12. 3. Or the Glaive can even be used to support boarding by firing at a med/clone bay. The first time is shorter than the pike beam's stock 16s due to weapons officer. ago. Zoltans are sort of the economic race in FTL, fragile in any kind of straight up combat while providing free reactor power to systems. In most ships, you can do 4. On phase 2, same deal, but now it's definitely a. My absolute favourite run of FTL was one game where I found TWO fire beams and an Ion MkII with the Engi B. I thought this event was always good, usually getting the Healing Burst weapon or scrap, until I read that it could actually kill your crew. STORY: You play as a Federation Ship and it's crew as you traverse the Galaxy in an attempt to outrun a rebel fleet. IIRC, the Halberd and Glaive beams can still do partial damage through weak enough shields. Toutes les marques commerciales sont la propriété de leurs titulaires aux États-Unis et dans d'autres pays. I show off how ridiculously powerful the Glaive Beam in FTL: Faster Than Light is!! Follow me on Twitch:. r/ftlgame • OFFICIAL FTL: MULTIVERSE DEVELOPMENT NEWS - READ COMMENTS. (shield ignore) - Halberd Beam (3 Energie) -> you can hit 3-4 systems at once. Sectors are zones in FTL: Faster Than Light, each containing between 19 and 24 beacons. The player controls the crew of a lone spaceship affiliated with The Federation, which is currently on the losing end of a massive rebellion. Definitely depends on the situation. Business, Economics, and Finance. It is not that easy to handle this ship: Allthough it has a powerfull Glaive Beam weapon fitted, it takes 25 seconds to charge. All of the shield layers are removed at almost the same time, so the Glaive Beam can hit all rooms with its full power. The Holy Beam fired, and the LORD saw that it was good. Enemy AI will retreat to med-bay when hurt unless medbay is destroyed. (An) Attack drone(s) will help take down the shields. FTL: Faster Than Light >. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Invest in drones later in the game. Just beware the huge power consumption and huge cooldown so. Augmentations (also known as augments) are items that provide benefits to your ship. Jump right back to it, let your weapons charge, cloak, and fire everything to kill it in one cloak. 4 glaive beams won't go through 3 or more shields. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. It pairs very well with flak weapons and burst lasers, but less so with other beam weapons or drones. In most ships, you can do 4. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…This is another new ship layout from FTL, the default "A" version of the Zoltan Cruiser. Date Posted: Feb 25, 2014 @ 11:29pm. The TL humorously switches these two values for ~2000 at the source and ~1000 from arcing. Others suggest after cloaking 3, engines should be given an upgrade so that the dodge chance goes up. the DSR 1 sniper rifle, which fires 12,7mm (0. I am up against a ship with cloaking. . It also assumes you are familiar with the basic terms and play of FTL,. Early on, Glaive is a huge liability and a big part of why the ship is so bad -- along with lack of shields, of course! So the idea of swapping out for other weapons does have some sound logic. The beginning was very nice: I found a Fire Beam. [Choose an augmentation] Use your augmentation to try to get both of them. strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. The only other weapons that do that are missiles / bombs, and the Glaive beam. Measured charge times for Pike Beam with 0,1,2 and 3 automated re-loaders were, respectively, 14. Engines can be manned with your crew providing an added 5%, 7% or 10% evade depending on engines experience. Even for a procedurally-generated game like FTL, this one's a bit too random for my tastes. strong shields: Whereas the Glaive Beam on its own becomes completely ineffective in this situation the Vulcan is guaranteed to break through and score the win. This is a list of useful guides regarding FTL. At the same time the rebel fleet will start claiming. As beams deal damage. 21 votes, 21 comments. You hope you get lucky enough to one shot kill them with the Glaive Beam, while praying they don't hit your weapons. For example, the Glaive Beam does three damage to each room it hits, or two damage per room. Use auto-fire so you don't have to keep finding the perfect beam line-up. Glaive Beam still hits for 3. in sector 7 i scouted every single beacon without even taking a hit from the rebel. comments sorted by Best Top New Controversial Q&A Add a Comment351 votes, 51 comments. The Glaive is just faster and that means everything. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…Simply put, in FTL there's no substitute for quantity. VICTORY IN HARD MODE. The grid layout of the ship prohibits 5 rooms being any closer together. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Even the Defense Drone I goes a long way to keep missiles off your tail. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. i killed the final boss in just two volleys, three with zoltan shields. Against high dodge rate opponents, more shots simply means more chances to hit. eventually,) but wow, that. The fire beam is extremely fun to use, but you need to have a strong build for taking out shields to make it viable. Anyway just checking on how beam weapons work. If you use Glaive on level 2 shields, it does 1 damage. Glaive Beam: Not as safe and easy to set up as the Halberd, but accomplishes the same effect and then some, especially with hacking. Glaive Beam Cost 95->80 Glaive Beam Color Bright Red->Darker Red (Visual tweak only. )Changes description and texture of Lasercaster to Glaive Beam from FTL:Faster Than Light. If OP needed to make the glaive work (and with this loadout), the flak was better. I say this because even when it's fully upgraded, it's as slow and power hungry as a Glaive beam, but does less damage and can't be aimed. FTL Has anyone heard of this rather interesting game? It has been described as a "Rogue-Style" RTS Game, and it's highly addictive. I do tend to shy away from mustache twirling villainy. I now always play with captains edition and infinite loot add on with fleet disabled and once I got two optimized burst laser 3s ( optimized means they take. FTL: Faster Than Light. Steam Munity Shields Are A Crutch The Stealth B In. 18 votes, 13 comments. The only problem is coming in contact with alot of beam drones or zoltan super shields from the start. A weapon that in one playthrough is a great find in combination with what. parcollet with TinkercadSuppose you've been on a playthrough with the stealth ship with the glaive beam. Each laser shot temporarily removes a shield layer. Pike Beam Whatever it can do, other beams do better. Halberd beam does 2 damage, so. The 2nd damage pulse from beam weapons vs zoltan shields appears to happen shortly before the end point of the line. Or be incinerated by my glaive beams. Open menu Open navigation Go to Reddit Home. Don't sell long-range scanners until late in the game. g. Reply-Nerfed Glaive beam w/ slightly higher flux generation-Increased duration of all Hull beams by 0. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. 24, 2016 00:38:40. IMO the best way to use the glaive beam is to sell it as soon as possible. Glaive Beam, Flak II - They have similar charge times, Flak II can fairly reliably take down most shields to allow the Glaive to be used to the fullest. " To earn this achievement, your cloak must start before you do any hull damage; and you must stay cloaked until the battle is over and the after-battle text pops up. they do X damage for every room they hit, but is there any penalty for spreading it across multiple rooms? Or rather, any benefit from. Admit it, you cheered. Glaive Beam: 120 Crew: 2xHuman: 80 Zoltan: 65 Augments: Long Range Scanners: 30 Systems Total: 495 Weapons Total: 120 Crew Total: 145 Augments Total: 30 Ship Total: 745 Mantis Ships Mantis A. 7 seconds-Maybe some other changes, but mostly focused on the shield crash. Burst 3 is a good weapon, It's just that Burst 2 is pretty much better in almost every way. . Selling Glaive Beams for just one-twenty scrap. If you use Glaive on level 1 shields, it does 2 damage. Stealth A is a good choice going for any of the ship unlock quests, if you know what kind of beacon you are seeking. If, during that small range, the beam enters a new room, it will deal damage. Below is a list of the various Beam weapons in the game. The mod takes the core gameplay of FTL and expands upon it greatly, adding a whole host of new weapons, ship types, upgrades, an entire subset of space station-type enemies, a 'slew' of new. Wait till all of your weapons are charged, use the other weapons to take down or damage the shields, and then slice them up with the beams. Like any projectile weapon, lasers can miss. . Which was strange. Why? Because the combined energy requirements along with the heavily increasing reload times simply cripples these weapons somewhat horribly. For me it would be either 4 burst laser 2s or a glaive beam with a burst laser 2 and 2 small ion bombs. This guide is approachable and concise, with ship strategy center-stage. Then, if it does get damaged, you have that ridiculously lengthy warmup period again. Open menu Open navigation Go to Reddit Home. The thing about it that kills me is that you lose a system slot. Mind control is cheaper (because you probably won't upgrade beyond level 1, like you would with hacking) and it. The beam is such a length that it can't touch more than 4 rooms on a geometric grid. Slight Spoilers ahead, I couldn’t get the spoiler bracket thing working. Only BL I really is to BL II. If you are interested, you can find everything in the spreadsheet below, together with the stats. With one shield active, it will do 2 damage per room, because 3-1=2. !?!? -- Here's the link to our latest Double Glaive beam run that we got on hard mode, no pause!. They do damage to the Zoltan Shields as they travel along their path. #8. You then get a flak gun. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. Artillery and Glaive above Mini beam is a joke lmao. You can then immediately repower it while the defence drone is on cooldown between shots. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "For every 20 terrible runs, there's one where I get Pre-Igniter and Glaive Beam". I plan to use a level 2 hack on the enemy shields and then just hit with everything. The weapons at the top of the list are consistently effective in almost any ship set-up. Charge Ion. ago. It's worth doing this a bunch of times if you want a good shot. . Moderator - Grognak. Glaive can always do 12 damage/25 seconds. One Glaive Beam. It works with your own cloak where the Vulcan doesn't, and vice versa where enemy cloaking will reset the Vulcan's shield penetration. Valheim Genshin. Say you've for four bars in weapons a glaive beam and a flak 2. Sure, they do a lot of damage, but you have to get the shields down first. Quests are started in some of these events. After numerous upgrades, I encountered the prototype flagship. And tbh one-shoting an enemy with a glaive beam is the most satisfying thing you could have. (C) ittarter 2023. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 73K subscribers in the ftlgame community. 73K subscribers in the ftlgame community. Master of Patience - Use only the Artillery Beam to destroy an enemy ship while taking no hull damage. However, skilled players know that this is not entirely the case. In phase three be defensive, have a big. BL2 is the best individual weapon as far as power needed vs. 5 seconds to charge weapons. (Glaive Beams are kinda cursed, lol. You are supplementing them with hermes missiles and boarding parties, not the most efficient combination but one that is working. and was able to launch my Flak II, Glaive, and Flak Superweapon all at the same time. The flagship went from max HP to zero instantly, and I don't think I took any damage in the meantime on account of cloaking and three layers of shielding. The layout is wrong. The reason I use a beam weapon is because IT NEVER MISSES. In order for a Beam to pierce any kind of Shield; it needs to do MORE than 1 damage per. Can Ion-chain with itself, pulling shields down after a while, but needs other ion weapons in addition to do so reasonably fast against later enemys. A very diverse crew, burst laser Mk. Defense Mk1 droid helps a lot, too. 'Rules of thumb' are things that happen with uncanny accuracy across many runs. 205 votes, 25 comments. 8-Fiddled with shield code, hopefully solves the bad. g. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…FTL: Faster Than Light. Artillery Mastery - Get to sector 5 with the Federation Cruiser without upgrading your weapons system. Let's just say I love the glaive beam. Aim the powered ones, unpause for a bit to let them shoot, pause. Yes, it's rare to get both weapons and it takes forever to fire, but when it does, even late game ships can occasionally be one shot. The Stealth B has several crushing advantages: it starts with a Cloaking unit, and not only that, one that begins already upgraded to level 2. Later on found the hull beam, and with full cloak and hack nothing stood in the way. Sectors are determined randomly, but. With 2 shields active, it will do 1 damage per room, because 3-2=1. Dual glaive is awesome because you can destroy the first two phases in a single volley, but you can do really well with any combo of beams. The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. Finally with 3 or more shields active, it will do no damage because 3-3=0. They do damage to the Zoltan Shields as they travel along their path. Welcome to v2. glaive. ago. 2 seconds-Increased cooldown of Ion Flooder by 0. with no shields it does 4 damage per room 1 shield 3 damage per room 2 shields 2 per room and 3 1 per room. The Minibeam because it can throw out 4 points of damage to 4 rooms for one power and the Pike because it can damage SOOO many rooms that it makes the enemy crew freak out and you're pretty much guaranteed to get the pilot to go on a repair patrol. Even the Defense Drone I goes a long way to keep missiles off your tail. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. 1. 5 seconds to charge. payload removes systems with good breach chance, very good and fun. The pike and mini beams aren't as good of a find, and shouldn't be purchased. Mini Beam. 3D design In kit glaive beam from FTL : Faster Than Light created by tristan. Personal preference more than anything- if im gonna build a loadout around a beam id rather do it with the glaive, and if I need extra damage the pike is cheaper Glaive Beam Slow and powerful, you need to build a ship around this weapon instead of the other way around. (I also feel like the increased enemy evasion on Hard and the availability of Hacking tends to make ion a bit weaker in general. - Ion Charger / Heavy Ion (2 Energie) -> keep enemies weapons down. The Stealth B has the problem that the Glaive Beam is rather power hungry so a single hit to the weapons means it goes offline easily. It's also nice if you get stealth weapons and fast-firing weapons, like the ion blast II. Thats more damage then most weapons, and doesnt cost you missles. Gained 23 missiles and 5 drone parts from start. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The DA-SR 12, better known as the Stealth Type B, is a unique and challenging cruiser, trading away it's precious Shield system for Cloaking and the most. . Stealth when initial salvo comes through, wait till shield drops, breach weapons, pike beam 3-4 rooms including weapons and med bay. Since it doesn’t work every time the developers decided not to consider this a bug, and to keep it part of the game. On the other end of the scale is the glaive beam. The only way I've heard of the actually speed up the game at all is to use something like CheatEwngine - though I don't know what you'd actually modify offhand (beyond perhaps Oxygen levels/etc. Well, do you even need the missiles anymore? The glaive beam works wonders on anything you've destroyed. Stage 3: use both beams to get rid of Zoltan shield, after 1 volley, and then once again, hack shields and do what I did in stage 2, which is. I tend to upgrade shields in 1st sector, and try to get another laser weapon (or ion). Master of Patience - Use only the Artillery Beam to destroy an enemy ship while taking no hull damage. With unupgraded engines the evasion is only like 80%, so you can still get hit; the charge time of Glaive Beam is abysmally long, so sometimes the enemy ship will have enough time to fire twice; if they manage to hit your Weapons, Glaive Beam's charge goes back to zero, and if you run into an enemy with beams, you're absolutely fucked. The ipad version is great for a touchscreen port, but a lot of the micro and more advanced play is not very good. ftl instead of . I opt for the latter over the Zoltan Shield because it works constantly and the ZS gets shredded by combat drones and ion or beam weapons (making it barely useful against phase 1 or 2 of the flagship). Crystal Burst I. They can be bought at stores or rewarded from events. 10. I play with a stylus and that helps some but. Even better if the 2 size room is the med-bay, as your boarders will prevent repairs. I'm wondering how to make these work. But I managed to get off another volley and suppress his drones, and survived stage 2. ftl bones file. The Glaive Beam is not that good of a weapon. 7s, 11. It makes the burst III and glaive beam much more usable. Beams. 3. Reward!Heavy lazor 1 Ion blast 2 good- Flack 2, Fire Beam, Pike Beam, Hull Beam, Heavy lazor 2, Glaive Beam, Small bomb, Chain Vulcan. Sometimes they seem to do lots of damage and other time do absolutely nothing. Thanks for the attention pardnernot sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in sector 3 the 'glitch'. 3 Shields and up Go to every store you can find and buy either a Glaive Beam(Broken), any other beam that has shield pierce 2+, or a Burst Laser 2 for your. And we said "Oh crap!" because we couldn't afford it. 3. If the boss has 4 shields and you flak down 3 bubbles, glaive still does 2 and. Another thing that works well is to have ion bombs or something to get shields down by two, a burst laser and then just Glaive beam. Inspired by a similar post on the FTL forums, comment with some 'rules of thumb' for FTL. Also If we think of its use - that of depleting enemy shield so we can fire our beam weapon of choice - its still not good enough, as one could use Missiles, Bombs or Ion Cannons to better effect. subscribers . Until you show up, yelling "Prepared to be boarded!" So we're sorry you died for the sake of our kit. I know all the other weapons do, but while I was playing yesterday waiting for the fire beam to finish, I started wondering if…Suppose you've been on a playthrough with the stealth ship with the glaive beam. Cause the rebel defenders do not accept. When you first used it, did you think it was the most amazing thing ever, or something so wonderful a religion should be founded around it? I know it has a ridiculously long recharge rate, and since I was using the Torus I basically had to sell everything except my defense and attack drone, so I completely expected to lose (and I did. But which of the weapons is the best to use? Before you can answer that question, you kinda have to figure out what your asking about. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). . weapon preigniter, glaive beam, flak II), that can one-shot enemies or do 12+ damage within 10 seconds (you can have some wind-up time), you can move up the AI sectors and auto sector to share the spot with the regular red sectors. Beam drones can drag into an adjacent room. FTL: Faster Than Light. Used hacking to get the shields down, then melted the mothership. Some beams (Halberd and Glaive) do more than one damage, which means they can pierce a shield level and still do reduced damage (e. Members Online. The Stealth Cruiser B would honestly be better off with, for example, the Flak II, which also takes a while to charge but doesn't suddenly suck the instant 2 Shield bubble. Aiming Hull Beam at systemless rooms will not increase damage to Zoltan Shields. Green shields? One beam knocks it out, one spare beam in case you wanted to tear up a few rooms. You then get a flak gun. I like all, will be awsome if you make a multiplayer option so we can fight with another players with navy. Give thought to how the enemy weapons system will sync up. = 8 Energie. . not sure whether i misread or it only happens to me but : arent the beam weapons supposed to 'partially' cut thru shields? how come i never see any beam weapon cut thru even when the enemy only has level one shield? and then just today while playing w glaive beam, my ship at last does cut thru the shields (even level 3!) but suddenly in. In terms of raw damage, I believe your best bet is Ion Bomb + Ion Bomb + Glaive Beam + Hull Beam + Pre-Igniter. This strategy does require some good luck early on, though, like with. eventually,) but wow, that. Hi, i loved the idea of this game. #10. Suppose my weapons loadout is Glaive Beam, Burst Laser II, Heavy Laser, and Small Bomb. "One of the most powerful weapons of war ever created. Per page: 15 30 50. Doing gens, you? Jul 20, 2017 @ 9:05am Double Vulcan #12. When I first started playing FTL (so many years ago), I focused on achieving victory largely through hull damage/ship destruction, rather than crew kills, and I swiftly developed a loose mental ranking for beam weapons. The Burst laser 4, shooting a barrage of 8 laser projectiles. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Basically, it exaggerates the worst aspects of the Glaive Beam. Stealth B starts without shields but with level 2 cloaking+glaive beam,a very strong weapon that can destroy initial ships in one hit,while Stealth C has no shields or cloaking. This is longer than the charge time of several weapons, which forces you to cloak after the enemy fires. Are there any secrets to getting accuracy up? I've tried hunting down bombs but they are just so excrutiatingly.